World Baseball Association
WBA Official Business => Season and Off-Season Threads => Topic started by: Huckleberry on April 21, 2015, 05:15:38 PM
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LATEST NEWS AND UPDATES: (5/9 8:57 am)
- Sim through game date 5/10/2100 is complete. Next sim is Sunday 5/10, exports due by 9:00 pm CDT.
- Most teams are able to export within the game, but for those that can't do so, visit the League Owners Only forum and look for the alternative team export thread. This has been tested and the file upload is working.
- I have added
two three check pages - one for contracts (http://www.worldbaseballassociation.com/forum/index.php?page=contracts), one for DFA (http://www.worldbaseballassociation.com/forum/index.php?page=dfa), and one for player positions (http://www.worldbaseballassociation.com/forum/index.php?page=positions). They may take a few seconds to run and load as I'm not the world's most efficient code writer. We are discussing contracts in the Constitutional Amendments forum. The player positions need to be corrected, you may play a player out of position but his primary position must be one where he has a rating (so that the game doesn't unduly downgrade his overall rating).
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Obviously this is an abbreviated offseason with some special circumstances so I'll kick this thread off with a few notes regarding the steps moving forward.
- Once the draft is complete I will load a new league file for everyone to download outside of the game and start anew. After you download the "initial league file" you must access your team with your original password and then "Download Latest League File" from within the game. Please post below if you have any issues. First troubleshooting step - download this file (http://www.worldbaseballassociation.com/lgfile/accountsdata_gms.dat) and overwrite the one in your settings folder. If you still have issues, click here (http://www.worldbaseballassociation.com/forum/index.php?topic=17.msg125#msg125).
- After the draft OOTP will assign salaries and contracts to your players. The contract lengths will be fairly short overall; we have a 5-year maximum in the WBA but I think there will be almost no contracts over 3 years long.
- You will want to IMMEDIATELY re-organize your system as your minors will be basically filled but your major league caliber players will be in your Designated For Assignment area. However, I noticed something on my team after the ABL draft - there was a player in my DFA area that had only a minor league contract. So you may want to double check and move those players one at a time to your active or secondary rosters because it's possible that if you simply throw them all on the secondary roster that you will have upgraded a minor league contract to a major league contract.
- DFA length is 15 days so the first two sims will not require you to take care of the DFA situation and assign your players properly. However, if you do not have it done by the third sim then I won't be able to continue. If a team has players still left DFA when I attempt to run the third sim those players will all be placed on the secondary roster. I will then simply move the lowest salaries to AAA until there are 25 left who will go on the major league roster. At each minor league level if you are over the roster limit I will simply move the youngest players down, all the way down to Rookie League. Which means if your best prospect happens to be the youngest guy in your system he is liable to get released at that point. In actuality that shouldn't happen if you haven't signed anyone in free agency yet because we drafted exactly enough players to fill our rosters.
- All team budgets will be set to $50,000,000 and you will have $10,000,000 in cash to start as stated in the WBA Constitution. Note that some teams will already be over budget. Some will be well under budget to start.
- There is something going on with the projected budgets that I can't figure out but I will wait until both drafts are finished and the rosters are all loaded to check on. For some reason OOTP is adding $500,000 to whatever value I put in for every team's projected budget for the next season. If I can't figure it out then I will simply but $49,500,000 in there to make it work properly. Every team's projected 2101 budget will be $50,000,000 until the 2100 season ends. At that point the financials will be updated. In all years a team's budget for the current season and projected budget for the next season will be equal.
- As soon as I post the new file trading and free agent claims are open for business. That's when the league really gets going.
- The big question - offseason sim schedule. I specifically stated in the Constitution that the postseason and offseason sim schedules may vary from the regular season one. I would think that most people would want us to sim more often in the offseason and my initial proposal will be for offseason sims planned for every night with exports due by 9:00 Central. If anyone would like to have something different than that please post here to that effect and we can discuss. That being said there will be a two day delay for the first sim after the drafts so everyone has a chance to get to know their organization and move guys around as they'd like.
- PLEASE READ THIS - It looks like the game gave some crazy contracts. SEE BELOW FOR POSSIBLE SALARY ADJUSTMENT SOLUTION.
Any questions, comments, or corrections at all just let me know. Almost everything is up for discussion.
I explained the projected budget situation in a bit more detail on this thread on the OOTP board:
http://www.ootpdevelopments.com/board/ootp-16-general-discussions/254308-projected-budgets-rounding-up.html
As you can see, it is giving a little extra room in your projected budget screen and you get more extra room the higher the base value. Within the WBA this will affect the free agents (year 2+ salaries) and extensions you can offer. Note, though, that the actual budget value for the next season once the league year changes won't be affected by this rounding up.
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Okay, I am changing the process a bit and will need someone to verify that it is working. I need everyone to download the initial league file and do the setup process again. Then access your team using the original password, then download the latest league file from within the game.
After that your team's cash should be $10,000,000 and your budget should be $50,000,000. I need someone to verify that this is or is not working.
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Please see the first post which is where I will post updates. I have added #9 to the list, this is important.
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I got a 'Error: could not load file - whatever filename.' message
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I'll try downloading the file one more time and then in game again.
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You should probably delete the league from OOTP first and then start the setup process all over. That may be what everyone needs to do.
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And guys, please note I am open to discussion on the crazy contracts issue. If everyone is fine with giving every team the opportunity to lower a certain number of contracts by a certain percentage I can do that, too. That may even be easier for me than keeping track of the releases. PLEASE CHIME IN HERE.
As an example, this guy's contract is the first one I noticed:
http://www.worldbaseballassociation.com/reports/news/html/players/player_1643.html
This is the highest paid guy in the entire WBA. He was a 7th round pick and is a 3-star player. That is nuts for Seoul to be saddled with that contract. Thoughts?
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I'm still having the problem of downloading from within the game.
I erased my league folder from within the saved games folder. I downloaded the inital league setup file. unzipped it into the saved games folder. Started the game and logged in. And the went to Download latest league file and get the same error message. Am I the only one having this problem?
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Here is a suggestion for a different one-time rule.
Player salaries (but not contract length because that is a fair luck of the draw type thing) may be adjusted as follows for "overpaid" players after the inaugural draft - a player that has an overall star rating up to the given amount may be lowered to the shown salary:
5 star - $9M
4.5 star - $7.5M
4 star - $6M
3.5 star - $5M
3 star - $4M
2.5 star - $3M
2 star - $1.5M
1.5 star - $1M
1 star - $750K
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I'm still having the problem of downloading from within the game.
I erased my league folder from within the saved games folder. I downloaded the inital league setup file. unzipped it into the saved games folder. Started the game and logged in. And the went to Download latest league file and get the same error message. Am I the only one having this problem?
Lemme check on that. Can you post here exactly what filename it says it's trying to download?
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"Error: could not load file http;//www.worldbaseballassociation.com/lgfile/wba.tar.gz"
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I actually just got the same error from my home computer. According to this thread (http://www.ootpdevelopments.com/board/ootp-15-general-discussions/247565-online-league-file-help.html) it may at least partially be firewall issues. I may need to change this to be FTP downloads. Let me test something and I'll report back.
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Okay, got it to work off an FTP basis.
Download this file (http://www.worldbaseballassociation.com/lgfile/accountsdata_gms.dat) and overwrite the one in your settings folder. Then try to download again and let me know.
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It looked like it attempted to download the file, but never got past 0% and then the message 'Error: Could not download file' appeared.
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Damn. I will look at it again, but once the settings were changed to FTP I was able to download it even after getting the same error the first time. Let me look around a bit and see if I can find anything else.
Did you already install the patch?
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Thanks for the help. I'll be back in a coupe hours. need to get a little sleep.
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Okay, I will wait to hear from others on if they are able to get it loaded using all the steps on this thread (and at which point it works).
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I'm getting the same error message as CLK.
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After the new accountsdata_gms.dat file? Just trying to make sure we're all on the same page.
1. Have you installed the patch?
2. Did you download and paste in the new accountsdata_gms.dat file?
3. Which error are you getting - "Error: could not load file" or "Error: could not download file"?
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1. New patch installed
2. I dragged the accountsdata_gms.dat file into the league folder
3. I get the "could not load file" message.
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Into the league folder or the settings folder? Just trying to make absolutely sure of everything. Hopefully I can get this figured out by tonight but if not I will need to make a detailed bug report/tech ticket for the OOTP guys.
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Into the league folder.
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Okay, that file goes in the World Baseball Association.lg/settings/ folder. Let me know if it works. Make sure it overwrites the existing accountsdata_gms.dat file and doesn't keep a copy of both.
*crosses fingers and really hopes it works*
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Same result with the "could not load" message.
the acccountsdata_gms.dat file over wrote the existing file in the .lg/settings folder.
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Interestingly, when I put in my password I typed the password I had changed the original one: not the one you sent originally.
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Okay, this is starting to suck something fierce. I'm behind the eight ball trying to address this from the office so I'll probably only be able to take a good look later today. I may be forced to upload an entirely new overall file with the settings and start from there.
Is there any particular time that either of y'all will be available to do some testing on this?
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Understand. I'm not going anywhere today, so I'll be around to help. Approximately, what time?
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followed the instructions and worked perfect
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Interesting, Max. Indicates it may be human error on my part.
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followed the instructions and worked perfect
Okay, may have some firewall situations going on. Did you download and paste the new accountsdata_gms.dat file? Just trying to understand what process is working for some and not others.
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as for the editing of contracts, i dont like 1 time deals on things like this. we all new the financial parameters and if you drafted to many star players well you should have thought about that during the draft not wait till after then have contracts edited to fit your team
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Interesting, Max. Indicates it may be human error on my part.
Sent you a PM here on the forum with a new link to test out. If this one works for you then we will have a backup plan for owners that are having issues.
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as for the editing of contracts, i dont like 1 time deals on things like this. we all new the financial parameters and if you drafted to many star players well you should have thought about that during the draft not wait till after then have contracts edited to fit your team
I would agree in principle but the example player, as you can see, is a three-star regular joe that was drafted in the 7th round and is now the highest paid player in the WBA. I will handle this any way that we can all agree on but there are quite a few players where the OOTP contract assignment logic seems to have gone haywire.
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my accounts data originally waent into the settings folder with a (1) at the end because i already had one in the download folder i had to erase the (1) for it to work
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my accounts data originally waent into the settings folder with a (1) at the end because i already had one in the download folder i had to erase the (1) for it to work
Fair enough i havent seen any examples just dont wanna see guys who drafted above their means being given free passes
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I agree. I think the scale I posted keeps that reasonable, it's not like a 4 or 5 star will get to have his salary dropped to $3M. When you have time take a look at some team salary reports and see if you think this is a good idea after all. I have no problem with a dissenting opinion, that's why we're discussing it. Here are some of the examples I saw that caused the concern:
http://www.worldbaseballassociation.com/reports/news/html/players/player_1643.html
http://www.worldbaseballassociation.com/reports/news/html/players/player_1691.html
http://www.worldbaseballassociation.com/reports/news/html/players/player_1854.html
http://www.worldbaseballassociation.com/reports/news/html/players/player_1743.html
http://www.worldbaseballassociation.com/reports/news/html/players/player_1748.html
http://www.worldbaseballassociation.com/reports/news/html/players/player_1712.html
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***THIS POST IS ONLY FOR THOSE WHO ARE UNABLE TO LOAD USING THE INSTRUCTIONS IN #1 IN THE OP OF THIS THREAD***
I need you to delete the WBA in its entirety from your system, then install from here (different file name so make sure the lg folder is called "World Baseball Association.lg" when it extracts):
New Overall League File (http://www.worldbaseballassociation.com/lgfile/World Baseball Association - Copy.lg.tar.gz)
This file will have all the files already in it so once that is in your saved_games folder just fire up the game and try to download from in the game again. Thanks and let me know if it works or if it unfortunately does not just send me the full error message.
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Mine says error can not download file
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Mine says error can not download file
Which steps have you taken? That error seems to be based a lot on firewalls, virus protection, etc.
The new overall file above includes the new accountsdata_gms.dat file that prompts the game to access the league file via FTP.
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yea i did the new file twice when I try to up load I get error 202
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my other league loads and exports fine
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So you used the new overall file from a few posts up (after erasing the league completely)? And you're having an error on download or upload?
From this thread (http://www.ootpdevelopments.com/board/earlier-versions-ootp-new-game/214081-error-error-202-upload-error.html) it sounds like the 202 error is on upload and was solved by allowing OOTP to access FTP through the firewall. Let me know.
Hmm...just saw that your other leagues work but it's also possible that your old accountsdata_gms.dat file is still in there. I'm flummoxed on your issue with the upload. Double check that accountsdata_gms file.
We'll eventually get to a sweet spot that works for the entire league.
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CLK just got it to work after turning off his firewall to do the downloading/uploading even though OOTP already had access through the firewall. As I told him, it's entirely possible that your firewall software may not like the league site because it doesn't know it yet. The domain was registered just last week. Let me know if you get anything to work.
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Okay, it looks like Los Angeles and Mombasa are still having issues, although LA's attempt looks like it was a couple of days ago. That's based on their team export files in the folder online both having a zero file size. Keep me posted, guys.
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my accounts data originally waent into the settings folder with a (1) at the end because i already had one in the download folder i had to erase the (1) for it to work
Fair enough i havent seen any examples just dont wanna see guys who drafted above their means being given free passes
With just the knowledge that a $50 M salary cap would be in effect after the draft, How exactly are guys to have know that they were "drafting above their means", while still reasonably pursuing the objective of drafting as good a team as possible. It would be one thing if we could see players contract expectations at the time of the draft, or if we had a rule of thumb, like the one time rule that Huck proposed, in advance of the draft. But in the absence of any clues about the specific financial implications of drafting any particular player, how can anybody be guilty of drafting beyond their means?
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Due to the custom financials in the league, the teams that drafted more immediately better players should make more money this season so I don't want to lower their salaries too much. I still feel that the table I posted above is a good compromise. If there are no arguments directly against it we can start implementing it. However, I'm not going to go looking for every player. The owners have to post on this thread the name of the player, his star rating, and therefore what his lowered salary should be.
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Yeah, I'm inclined to agree that something needs to be done regarding the contracts. It's hard to say anybody drafted "above their means," given that the demands were turned off and it was assumed that OOTP would set every team's collectively year 2100 salary to roughly the same amount (just under $ 50 million).
I had also assumed that everybody would have the 5-year rookie contracts, but to be honest it's not as big an issue, since it's a luck of the draw thing and we've all been affected. Some of us have our first-round pick in impending free agency, which obviously sucks because I'm sure it was assumed the player would be a long-term building block. (For me personally, half my major league roster is on a one-year deal, and I largely stayed away from prospects and assumed I would get 5 solid years from my veteran draft picks...though I may not have understood the contract rules, so that's on me)
Having a handful of teams having opening day payrolls at $75 million does seem a bit much though, so there should be someway to not have staring down the barrel of such a big deficit on opening day.
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Here is a suggestion for a different one-time rule.
Player salaries (but not contract length because that is a fair luck of the draw type thing) may be adjusted as follows for "overpaid" players after the inaugural draft - a player that has an overall star rating up to the given amount may be lowered to the shown salary:
5 star - $9M
4.5 star - $7.5M
4 star - $6M
3.5 star - $5M
3 star - $4M
2.5 star - $3M
2 star - $1.5M
1.5 star - $1M
1 star - $750K
Huck, if we go with this, how would it apply to multi-year contracts that may not exceed the value in the table this year, but will be exceeding it in future years. Or vice versa in the case of a front-loaded contract? I guess a related question would be whether a salary adjustment in line with the above chart would apply uniformly across all years (and remove any frontloadedness or backloadedness of a contract).
Sucks that you've had to deal with issue upon issue by the way. Thanks for setting this up though, I'm sure this is going to be fun once everything gets sorted out.
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I would lower any years of the contract that are above that amount to that amount. And remember that OOTP may have stuck us with some but we're not allowed to frontload contracts (every year has to be at least as high a salary as the year before it but no more than 10% higher).
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Everything worked fine for me. My password was reverted back to the original but that was an easy fix.
My contracts are ok, hell my total payroll is a little over $15M.
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Just so it's entered on the thread officially, I have a few players that are over the salary table I posted earlier but not by a whole lot. I am going to roll with the contracts I was given. This absolutely does not mean that any of you in the IBL should feel like you should do the same. As we noticed even before the drafts for some reason the game considered the IBL a wealthier league even though the financials options were the same for each. My payroll is the highest in the ABL and it is $20M below two of the payrolls in the IBL.
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Also a note: the first sim will be a 3-day sim because an OOTP "week" is Monday-Sunday. The game started on Friday, Jan. 1st, 2100 so I will sim until Monday 1/4/2100 on the first sim and then a full week this Friday night and moving forward after that.
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I am a go. should see a file from me
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Yes, sir. Sent a PM when I saw it. We will need to get Mombasa up and running as soon as possible but I've got 5 valid exports from today so it looks like things are functioning properly on the league site end.
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Just a heads up that everything worked fine for the download for me and looks fine with the Mexico City salaries. Ready to roll... thanks for the hard work getting us going.
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Looks good from my side.
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my accounts data originally waent into the settings folder with a (1) at the end because i already had one in the download folder i had to erase the (1) for it to work
Fair enough i havent seen any examples just dont wanna see guys who drafted above their means being given free passes
With just the knowledge that a $50 M salary cap would be in effect after the draft, How exactly are guys to have know that they were "drafting above their means", while still reasonably pursuing the objective of drafting as good a team as possible. It would be one thing if we could see players contract expectations at the time of the draft, or if we had a rule of thumb, like the one time rule that Huck proposed, in advance of the draft. But in the absence of any clues about the specific financial implications of drafting any particular player, how can anybody be guilty of drafting beyond their means?
it was pretty obvious that a couple teams were going way over budget. look at the overall talent in the league and its pretty easy to make an educated guess at salaries based on the players talent level as compared to the rest of the league. however some of the examples huck showed me were definitely out of wack. im not against small amounts of editing just dont want to see guys getting carried away.
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I won't usually do this moving forward but because some are having issues I am going to post the team export status. The OOTP OU export tracker only determines if a file is in the export folder and what date it was loaded. Unfortunately it does not check to see if it is a valid file. So here are the export statuses (team id numbers are included just to help me keep track):
Los Angeles Stars (Team 4) - Valid Export
Mexico City Aztecs (Team 3) - Valid Export
Milwaukee Brewers (Team 1) - No Export
New York City Empires (Team 7) - No Export
Twin Cities Millers (Team 2) - Valid Export
Bogota Condors (Team 10) - Valid Export
Buenos Aires Dolphins (Team 5) - Valid Export
Rio de Janeiro Jaguars (Team 9) - Valid Export
Santo Domingo Palmchats (Team 6) - N/A
Sao Paulo Anacondas (Team 8) - Valid Export
Lagos Eagles (Team 59) - Valid Export
London Monarchs (Team 53) - Valid Export
Mombasa Mets (Team 54) - Valid Export
Moscow Lancers (Team 60) - No Export
Paris Lightning (Team 55) - Valid Export
Delhi Tigers (Team 51) - Valid Export
Karachi Falcons (Team 56) - No Export
Seoul Crushers (Team 58) - Valid Export
Singapore Merlions (Team 57) - Invalid Export
Tokyo Samurai (Team 52) - Valid Export
Note: Valid doesn't mean I've imported them into the game yet, just that there is a file that has an actual file size, indicating there is data there. The ones marked invalid have files on the server but the file size is zero indicating an upload error. I won't import files prior to the sim unless asked to by the owner to verify it worked.
It seems that the primary issue is now an "Error -202" from OOTP on the upload. Based on searching the OOTP forums that only seems to have ever been solved by firewall settings, resetting router connections, etc. For now if we still can't get it to work you can export your team to your hard drive and then use the alternative team export form available in the League Owners Only forum.
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If I make some changes today before the deadline can I do another export or will I have to wait until you run the day?
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If I make some changes today before the deadline can I do another export or will I have to wait until you run the day?
It should overwrite your previous export and the changes should be included when I import.
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Hey boss still have not gotten thru yet to import or export, what is the actual address it is trying to reach
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Team export directory is http://www.worldbaseballassociation.com/team-files/
I am working on an attempt to code a file upload page into the forum here to bypass the FTP and export issues for those that are having problems.
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ATTENTION OWNERS WITH EXPORT ISSUES
Please go to the League Owners Only forum and look for the thread regarding the alternative export form. Please try that form and post here when you've done so and I will check the export directory to see if it worked.
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Sweet. Mombasa's team export file is now in the directory via the new forum upload page. The real test is obviously later when I import it but I see no reason it shouldn't work.
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I got the new file working.
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SP Remy Huart is the only salary quirk I have. 3-star making $7 mil a year.
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3 contracts for review:
Ju Yi Lee 4.5 stars 4 years at 9.0M each
Li-xue Zhao 2 stars 1 year at 2.8M
Tessfalfe Dibia 1 star 3 years at 1.2M / 1.3M / 1.3M
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none of those seem terrible to me. lee. i could see an argument for but even his isnt a terrible contract when you look at him as a player, he looks like hes going to do alot of damage against righties i guess hes not really a superstar though.
Stars really dont mean shit
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Date/time: Friday, April 24th, 2015
Saving the database...
Database has been saved
Starting backup...
Finished backup successfully
Starting to retrieve team files from server...
Successfully imported team Bogota Condors from server
Successfully imported team Buenos Aires Dolphins from server
Error: Could not import team Los Angeles Stars from server. Error during FTP download. Not found
Error: Could not import team Mexico City Aztecs from server. Error during FTP download. Not found
Error: Could not import team Milwaukee Brewers from server. Error during FTP download. Not found
Error: Could not import team New York City Empires from server. Could not load team file. Wrong date
Error: Could not import team Rio de Janeiro Jaguars from server. Error during FTP download. Not found
Error: Could not import team Santo Domingo Palmchats from server. Error during FTP download. Not found
Successfully imported team Sao Paulo Anacondas from server
Successfully imported team Twin Cities Millers from server
Error: Could not import team Delhi Tigers from server. Error during FTP download. Not found
Error: Could not import team Karachi Falcons from server. Error during FTP download. Not found
Successfully imported team Lagos Eagles from server
Successfully imported team London Monarchs from server
Error: Could not import team Mombasa Mets from server. Error during FTP download. Not found
Error: Could not import team Moscow Lancers from server. Error during FTP download. Not found
Successfully imported team Paris Lightning from server
Error: Could not import team Seoul Crushers from server. Error during FTP download. Not found
Successfully imported team Singapore Merlions from server
Successfully imported team Tokyo Samurai from server
Finished retrieving teams from server
Starting simulate_days: 7 days
Finished simulate_days successfully
Saving the database...
Database has been saved
Starting creation and uploading of the league file...
Finished creation and uploading of the league file successfully
Starting creation and uploading of the reports...
Finished creation and uploading of the reports successfully
Starting to upload the online league status report...
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I just imported from the FTP and then exported. Fingers are crossed that I pulled down the correct file today.
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I just imported from the FTP and then exported. Fingers are crossed that I pulled down the correct file today.
To pull the proper file you go to File --> Online League --> Download Latest League File
Your game date should be 1/11/2100 if you have the correct file.
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Just a heads up to the league, my internet service has been going out all day. I will try to run the sim at 9:00 but we'll see. I'm posting from my phone right now because it's down again.
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The ETA for full resolution of the internet issue is 11:00 pm but I will try to get it done if there's a window of connectivity.
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Date/time: Saturday, April 25th, 2015
Saving the database...
Database has been saved
Starting backup...
Finished backup successfully
Starting to retrieve team files from server...
Successfully imported team Bogota Condors from server
Successfully imported team Buenos Aires Dolphins from server
Successfully imported team Los Angeles Stars from server
Successfully imported team Mexico City Aztecs from server
Error: Could not import team Milwaukee Brewers from server. Error during FTP download. Not found
Error: Could not import team New York City Empires from server. Could not load team file. Wrong date
Error: Could not import team Rio de Janeiro Jaguars from server. Error during FTP download. Not found
Error: Could not import team Santo Domingo Palmchats from server. Error during FTP download. Not found
Successfully imported team Sao Paulo Anacondas from server
Successfully imported team Twin Cities Millers from server
Successfully imported team Delhi Tigers from server
Error: Could not import team Karachi Falcons from server. Error during FTP download. Not found
Successfully imported team Lagos Eagles from server
Successfully imported team London Monarchs from server
Error: Could not import team Mombasa Mets from server. Error during FTP download. Not found
Error: Could not import team Moscow Lancers from server. Error during FTP download. Not found
Error: Could not import team Paris Lightning from server. Could not load team file. Wrong date
Error: Could not import team Seoul Crushers from server. Error during FTP download. Not found
Error: Could not import team Singapore Merlions from server. Could not load team file. Wrong date
Successfully imported team Tokyo Samurai from server
Finished retrieving teams from server
Starting simulate_days: 7 days
Finished simulate_days successfully
Saving the database...
Database has been saved
Starting creation and uploading of the league file...
Finished creation and uploading of the league file successfully
Starting creation and uploading of the reports...
Finished creation and uploading of the reports successfully
Starting to upload the online league status report...
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I imported the NYC Empires team file early to double check as he's had date issues the first two attempts. Good news - the file imported successfully.
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Date/time: Sunday, April 26th, 2015
Saving the database...
Database has been saved
Starting backup...
Finished backup successfully
Starting to retrieve team files from server...
Successfully imported team Bogota Condors from server
Error: Could not import team Buenos Aires Dolphins from server. Could not load team file. Wrong date
Successfully imported team Los Angeles Stars from server
Error: Could not import team Mexico City Aztecs from server. Could not load team file. Wrong date
Error: Could not import team Milwaukee Brewers from server. Error during FTP download. Not found
Successfully imported team New York City Empires from server
Error: Could not import team Rio de Janeiro Jaguars from server. Error during FTP download. Not found
Error: Could not import team Santo Domingo Palmchats from server. Error during FTP download. Not found
Successfully imported team Sao Paulo Anacondas from server
Successfully imported team Twin Cities Millers from server
Error: Could not import team Delhi Tigers from server. Could not load team file. Wrong date
Error: Could not import team Karachi Falcons from server. Error during FTP download. Not found
Error: Could not import team Lagos Eagles from server. Could not load team file. Wrong date
Successfully imported team London Monarchs from server
Error: Could not import team Mombasa Mets from server. Error during FTP download. Not found
Error: Could not import team Moscow Lancers from server. Error during FTP download. Not found
Error: Could not import team Paris Lightning from server. Could not load team file. Wrong date
Error: Could not import team Seoul Crushers from server. Error during FTP download. Not found
Successfully imported team Singapore Merlions from server
Error: Could not import team Tokyo Samurai from server. Could not load team file. Wrong date
Finished retrieving teams from server
Starting simulate_days: 7 days
Finished simulate_days successfully
Saving the database...
Database has been saved
Starting creation and uploading of the league file...
Finished creation and uploading of the league file successfully
Starting creation and uploading of the reports...
Finished creation and uploading of the reports successfully
Starting to upload the online league status report...
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First weird thing happened. Check out the ABL transactions page (http://www.worldbaseballassociation.com/reports/news/html/leagues/league_100_all_transactions_0_0.html) and this guy's page (http://www.worldbaseballassociation.com/reports/news/html/players/player_2807.html).
I offered him a minor league contract before tonight's sim. Somehow it says I gave him a huge extension but he still wasn't signed to my team.
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First weird thing happened. Check out the ABL transactions page (http://www.worldbaseballassociation.com/reports/news/html/leagues/league_100_all_transactions_0_0.html) and this guy's page (http://www.worldbaseballassociation.com/reports/news/html/players/player_2807.html).
I offered him a minor league contract before tonight's sim. Somehow it says I gave him a huge extension but he still wasn't signed to my team.
yeah I noticed that as well...very odd
another one is this, http://www.worldbaseballassociation.com/reports/news/html/players/player_2211.html
was "granted FA" on January 4th, but it shows on the index that he's still on Paris' AAA team. However, in game, he's not there. Also if you go to his profile in game, his name is now Jim Unknown and he has 0 in every rating category. Looked like he was a decent player at one point too.
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Wow, check out the game date on MacKinder's profile. Weird.
Okay, looked him up in game and it says he suffered a career ending injury on 1/4/2100. That sucks.
Paris_Rich, did you get a news item about a career-ending injury for MacKinder?
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Also if you go to his profile in game, his name is now Jim Unknown and he has 0 in every rating category. Looked like he was a decent player at one point too.
I think this is probably related to the fact that I have the option to delete retired players checked. This is to keep the league file size down. He still shows up in my game but I guess will be deleted from the file that is uploaded and downloaded.
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Thanks, Huck. I hadn't noticed yet.
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Okay. Sucks because I noticed him during the draft. The guy's nickname was Love Machine for crying out loud.
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First no-hitter in WBA history:
http://www.worldbaseballassociation.com/reports/news/html/leagues/league_105_news_449.html
Box score:
http://www.worldbaseballassociation.com/reports/news/html/box_scores/game_box_3467.html
Only two HBP kept him from a perfect game.
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First no-hitter in WBA history:
http://www.worldbaseballassociation.com/reports/news/html/leagues/league_105_news_449.html
Box score:
http://www.worldbaseballassociation.com/reports/news/html/box_scores/game_box_3467.html
Only two HBP kept him from a perfect game.
It was against London though...so it really doesn't count does it? I mean that team is horrible and their GM should be fir...oh wait
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Hahaha. It's probably part of a long-term plan. Forcing Paris to pay a decent starter like he's a superstar down the road.
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Date/time: Sunday, May 3rd, 2015
Saving the database...
Database has been saved
Starting backup...
Finished backup successfully
Starting to retrieve team files from server...
Successfully imported team Bogota Condors from server
Successfully imported team Buenos Aires Dolphins from server
Successfully imported team Los Angeles Stars from server
Error: Could not import team Mexico City Aztecs from server. Could not load team file. Wrong date
Error: Could not import team Milwaukee Brewers from server. Error during FTP download. Not found
Successfully imported team New York City Empires from server
Error: Could not import team Rio de Janeiro Jaguars from server. Could not load team file. Wrong date
Error: Could not import team Santo Domingo Palmchats from server. Error during FTP download. Not found
Successfully imported team Sao Paulo Anacondas from server
Successfully imported team Twin Cities Millers from server
Error: Could not import team Karachi Falcons from server. Error during FTP download. Not found
Error: Could not import team Lagos Eagles from server. Could not load team file. Wrong date
Successfully imported team London Monarchs from server
Successfully imported team Mombasa Mets from server
Error: Could not import team Moscow Lancers from server. Error during FTP download. Not found
Successfully imported team Mumbai Cobras from server
Successfully imported team Paris Lightning from server
Error: Could not import team Seoul Crushers from server. Error during FTP download. Not found
Successfully imported team Singapore Merlions from server
Error: Could not import team Tokyo Samurai from server. Could not load team file. Wrong date
Finished retrieving teams from server
Starting to release players from DFA...6 days
Finished release_dfa successfully
Starting simulate_days: 7 days
Finished simulate_days successfully
Saving the database...
Database has been saved
Starting creation and uploading of the league file...
Finished creation and uploading of the league file successfully
Starting creation and uploading of the reports...
Finished creation and uploading of the reports successfully
Starting to upload the online league status report...
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Damn, two of my major league starters got hit hard in the latest development changes. Boo.